The Gouge


Content provided courtesy of John Bifoss.

When Things Start and End
  • Dribble
  • Free Throw
  • Jump Ball
  • Act of Shooting
  • Try
  • Tap
When the ball is at the disposal

3 kinds of violations

How to get a dead ball alive

Control - Airborn Shooter

Guarding - Screening
Fouls
  • Personal
  • Technical



When things start and end
Dribble - action by player in control
Start
intentionally push the ball to the floor
intentionally throw the ball to the floor
intentionally bat the ball to the floor
End
catch or cause to rest in 1 or both hands
palm the ball
simultaneous touch with both hands
an opponent bats the ball
ball becomes dead
Free Throw
Start
ball is at the disposal of the thrower
End
is successful or certain it won't be successful
ball touches floor or player
ball becomes dead
Jump Ball
Start
ball leaves the referees hand
End
when touched ball contacts non jumper
when touched ball contacts floor
when touched ball contacts basket or backboard
Act of Shooting
Start
simultaneously with start of try or tap
End
ball is clearly in flight
Try
Start
when player begins the motion which habitually precedes the release of ball
End
is successful or certain it won't be successful
ball touches floor
ball becomes dead
Tap
Start
players hand touches ball
End
is successful or certain it won't be successful
ball touches floor
ball becomes dead
When the ball is "At the disposal"
Handed to a thrower or free thrower
Caught by the free thrower
Placed on the floor at the spot
Available to a player as after a goal
3 kinds of violations, each with their own penalty
Floor
Free throw
Basket interference / Goal tending at opponents basket
How to get a dead ball alive
jump ball
throw in
free throw
Control
player
hold or dribble
live ball, inbounds
team
when in player control
passed among teammates
interrupted dribble (although it's NOT in player control)
Continues until:
in flight for try or tap
opponent gains control
ball becomes dead
NO control during
jump ball
throw in
in flight on try or tap
Airborne Shooter
is always "in the act of shooting", even after the ball is clearly in flight, until they land on the floor
Guarding
To obtain
both feet on floor
facing opponent (torso facing)
To maintain
feet don't have to be on floor
don't have to face
OK to move laterally or obliquely
OK to raise hands or jump vertically
OK to turn or duck to absorb shock of contact
To guard person with ball, or a stationary opponent
time and distance are NOT a factor to obtain
have to give an airborne player a landing spot
To guard a moving opponent without the ball
time and distance are a factor
distance is no more than 2 strides
have to give an airborne player a landing spot
Screening - legal action, without causing contact
to establish
face in any direction
time and distance are relevant
must be stationary, except when both are moving in same path and direction
to screen stationary opponent from front or side
set up anywhere short of contact
to screen stationary opponent from back
must allow one normal step backwards
to screen moving opponent
time and distance are important to avoid contact
distance of no more than 2 strides
Fouls
Personal
illegal contact with an opponent
during a live ball
include contact on or by airborne shooter even when ball is dead
Types of personal foul
common
not flagrant, not intentional
player control foul
not against shooter
not part of double or multiple foul
intentional
keep time from running
neutralize an opponent's obvious advantage
contact away from ball or when not playing the ball
not based on severity of act
while playing the ball, excessive contact with an opponent
flagrant
violent or savage nature, striking, kicking, kneeing, etc.
fighting is a flagrant act
Technical
non contact by a player
foul by a non player
intentional or flagrant contact while ball is dead
intentional
keep time from running
neutralize an opponent's obvious advantage
contact away from ball or when not playing the ball
not based on severity of act
while playing the ball, causes excessive contact with an opponent
flagrant
violent or savage nature
unacceptable conduct
dead ball contact or noncontact which is extreme or persistent, vulgar or abusive